The Official Newsletter of the Manga Anime Society at the University of Minnesota.

September 17, 2004

The MAS Monitor, September 17, 2004


The MAS Monitor – Volume 10
September 17th, 2004

Newsletter main email – masnokaihoo@hotmail.com

Staff
- Jessi Silver – jessi@gonein60fps.net
- Peter – heath_darkness@hotmail.com
- Nastassja Riemermann
- Vu Dang
- Mark McPherson
- Setsuki Korinzu

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.:Table of Contents
- Club News
- Setsuki's J-Rock & J-Pop Report
- Reviews
    - Silent Hill 4 (PS2)
    - Ghost in the Shell: Innocence
    - Reign The Conqueror (Alexander Senki)
- Entertainment
    - The SEGA Channel
    - The Case of the Missing Anime
- Release Dates
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Club News
Jessi Silver

Hello, and welcome to a new semester at MAS! If you didn't know already, my name is Jessi Silver, and I'm the editor of the MAS Newsletter, now known as the "MAS Monitor". This is a publication released bi-weekly exclusively for paying members of MAS. Included in the Monitor are sections on club news, news from the anime industry, reviews of anime, video games, and movies, and fun entertainment. We hope you enjoy it!

We can always use new staff members, so if you're interested in writing for the newsletter, contact me at: masnokaihoo@hotmail.com. I'm sure we can use your help. Any comments/criticisms should be directed to that address as well.

If you still weren't aware, the shows we're watching this semester are the
following:

Preshowing: Sakigake! Cromartie High
7:00-8:00: Read or Die the TV
8:00-9:00: Peacemaker Kurogane
9:00-10:00: Ghost in the Shell: Stand Alone Complex

Coming next issue will be handy episode recaps so that you can catch up in case you've missed a MAS meeting.

Anyone who is interested should come to MAS's first fall semester social night. It will take place on Friday, September 24th in Rapson Hall (architecture building) room 56. Be sure to bring your own music and lyrics
:) The event is free for paid MAS members, but non-members will be able to get in for a small fee ($2). Be sure to invite your friends!

That's all for now everyone, hope you enjoy the newsletter. Remember, if you have any feedback/counterpoints for any of the articles, send your replies to masnokaihoo@hotmail.com
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J-pock: The Summer Summary on US releases By Setsuki Korinzu

This summer has been a very eventful summer in the land of Japanese music. SID performed at Acen, T.M. Revolution and Nami Tamaki appeared at PMX, as well as Psycho le Cemu who stopped there on their two-city tour consisting of Anaheim, CA and Dallas (A-kon). Camino and Do As Infinity, as well as Nami Tamaki also appeared in Dallas as A-kon musical guests, and L’arc~en~Ciel performed as the special guest of Otakon. Countless Japanese bands, including Duel Jewel, Blood, and Koda Kumi performed at venues and conventions around the US of A. The move of Japanese music to the US has really taken off and come into full swing.

This year has had a number of releases of Japanese music into the US market. Nami Tamaki’s debut album, “Believe”, T.M. Revolution’s second US release, “Seventh Heaven”, two L’arc en Ceil CDs, “SMILE” and “Clicked Best”, X-Japan’s “BEST”, which is a CD/DVD set, and a compilation CD of Japanese hip-hop and R&B, NeoSoul are among the Japanese CDs released this year. Utada Hikaru has also blessed the US music market with her talent with a new English album, and was also featured as the only Asian artist on the Olympics soundtrack. Gackt’s movie, “MoonChild”, and game, “Bujingai”, were also released into the US market this summer. Later this year, Tofu Records also plans to release Japan For Sale 4, featuring some of the top artists in Japan. So as anyone can see, the Japanese music market is booming.

However, with all this great stuff coming out, a lot of people seem to be having trouble finding these CDs in stores. We (those of us involved in the promotion of Japanese music) find that the best thing to do is to go into a store (Best Buy, Borders Books, and Barnes and Noble are all known to carry these CDs mentioned) and if you can’t find the CD, ask someone to either check the stock or order it for you. The more Japanese music that is bought in the US stores, as opposed to online, the more stores will realize that there is a demand and they will start stocking the CDs ahead of time.
This will also make it easier for more artists to be brought over to the states. If Ayumi Hamasaki or Gackt realize that there is indeed a market they can reach, chances are, they will want a piece of that market as well, and eventually their stuff will become domestic releases as well.
Anyway, that is the summary on US releases, if you would like more information or have some questions, feel free to e-mail me at:
mrinx_30@hotmail.com
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Reviews
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Review: Silent Hill 4: The Room
System: PS2, Xbox, PC
Genre: Survival Horror
Publisher: KCET
Released: September 9th, 2004

This past year I had the pleasure of playing through the first three games in the Silent Hill series by Konami. Not only were the games full of great mind-bending puzzles, creepy creatures, bizarre and frightening environments and great music, they also had enthralling and often thought-provoking stories which belie their inclusion in a genre known more for violence than depth. The most recent game in the series, Silent Hill 4: The Room, continues with many of the Silent Hill traditions, but also manages to switch gameplay elements up a bit, to mixed success.

The format of the game itself is quite different from previous titles. You play a character named Henry Townsend, who wakes up one morning after a horrible nightmare to find himself literally locked inside his own apartment. The door is chained from the inside, all the windows are stuck, and no one outside his door or windows seems to hear him when he yells for help so Henry has no way to escape. That is until a mysterious and creepy porthole appears in his bathroom. This porthole becomes Henry's link to nightmarish versions of places in the outside world. It is also the way to return to his apartment; the only place where you can save the game and store items for later use.

There are some changes made in this game that work really well and improve upon methods in the previous games. One good thing is the on-screen menu system. You no longer have to call up a separate menu to manage your items or equip your various weapons; it can all be done from the action screen.
This can actually be a mixed blessing in case you need to switch weapons or use a healing item mid-battle, but for the most part it's much more convenient. Another thing that I liked in particular was the on-screen life-bar. In previous games the amount of your remaining health was always somewhat ambiguous and it was easy to be killed accidentally simply by waiting too long to refill on health. However, in this incarnation your life is plainly on the screen and it's very easy to tell when you need to use a medkit.

There are also some things about the game that I think could have been left-alone. One thing that got really annoying was the fact that I could only hold up to 10 items at a time; anything extra had to be stored in the storage trunk in the apartment. In previous games you were allowed to hold as much as you wanted at one time, so going back to the apartment to dump off extra items and pick up the ones I needed got to be kind of annoying after a while (though in my second time through the game I knew which items I needed when, so it was much easier to make fewer trips). Another thing that I found bothersome was the amount of time that it took to travel back and forth. Each time I went through a warp hole I had to watch an animation of traveling through the hole and waking up in bed, and it got kind of tedious after doing it so many times.

Some Silent Hill traditions that I kind of missed were the flashlight and the radio. In previous games you were always given a broken radio which was used for detecting the presence of evil creatures, and a flashlight for seeing in dark places. The game makes up for this by using the ambient music to indicate that there are monsters in the immediate area, and by making most of the areas in the game light enough to not need a flashlight. Even so, I felt that it made the game less spooky by omitting those things.

Another thing that was kind of disappointing is that you never actually go to Silent Hill the town. You spend some time on the outskirts of town; there's an area that takes place in Silent Hill Woods bordering Toluca Lake, for example, but you never actually end up in the town, which disappointed me because I missed the creepy foggy streets and frightening gaps in the road. Most of the game takes place in the city of Ashfield which is near Silent Hill (and where Henry's apartment is located).

And the game itself just isn't as challenging as the earlier titles. I don't think I ever got stuck on a puzzle for any length of time, as most of the riddles involve you going to retrieve an item and using it in a particular place.

I've heard complaints that the game itself isn't as scary as the earlier games, but I beg to differ. I'll agree that the first half of the game is fairly average Silent Hill fare; you've got your fleshy-looking environments, creepy monsters and rusty bloodstained textures all over which by this point I was used to. However, once things started to go to hell
(literally) in the second half of the game, there were many times where I couldn't have the lights off in my room. I don't want to spoil the scariness for everyone, but I'll just say that occurrences in the apartment coupled with the general feeling of claustrophobia you get really serves to scare the pants off of you.
One thing I really must touch on is the great music in the game. While not my favorite soundtrack (that would be Silent Hill 2), Silent Hill 4 has some great songs. To listen to my favorite from the game, click here (note: I'm only leaving this up for a short while since it is such a large file, 8.5mb or so, so grab it while you can): Room of Angel

I would definitely recommend this game to Silent Hill fans; it's connected to an offhand reference in Silent Hill 2 and those who have played that game will definitely appreciate the connection as I found it to be quite clever.
It may take a while to get used to the game mechanics (I had just come off of playing Silent Hill 2 in fact, and the whole movement controls really messed me up at first because Silent Hill 4 no longer uses the "3D" style controls of the earlier games), but once you do I feel the controls are actually easier than the previous games.

If you aren't a previous Silent Hill fan, however, rent the game before buying. While the story itself doesn't require that you know anything about the previous games, I felt that I appreciated it more having experienced them so you may want to find them and play them a bit also just to get the full effect.

This game ranks amongst my favorites of the year, but be warned it's rated Mature for some extreme scenes of violence and gore (not for the faint-at-heart).
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Ghost in the Shell Innocence
Reviewed by Mark McPherson

When you think of a science fiction film, there are a few elements you expect from the genre. Highly-advanced computers, more human-like robots, flying ships, laser guns, futuristic architecture and maybe an alien race are just a few elements you may expect to see in a sci-fi film. Most science fiction films use these elements to move the audience away from reality and leave them in awe of all the graphics and creative designs. For Mamoru Oshii’s Ghost in the Shell Innocence, he uses the same elements, but doesn’t let them get in the way of a complicated and well-layered story. This leaves the audience both in awe and in thought.

Ghost in the Shell Innocence takes place right after the first movie with Major Kusanagi, the lead female android from the first film, being AWOL and Batou, Kusanagi’s former cybernetic partner, taking center stage at Section
9 with his partner Togusa, another cop with the fewest cybernetic implants in Public Security Section 9 who still carries a revolver. Batou and Togusa begin investigating a series of murders in which all the victims were killed by doll-like androids known as gynoids, which are mechanical servants devoid of ghosts (a term used in this society to define a soul). However, it seems that these murderous gynoids are the newest models from Locus Sulos called sexaroids (yes, they really are called that). The two cops begin snooping around for reasons why the ghost-less androids would kill of their own freewill. After delving deeper into Locus Solus, confronting some bureaucrats and battling some cybernetic yakuza, they are lead to a towering Hong Kong city in search of a cybernetic hacker known as Kim. During this time, Batou begins questioning his own humanity and begins throwing quotes of Milton and the Bible back and forth with Togusa. All this leads up to an epic battle on a vessel containing tons of berserk gynoids and the reasons why they act on their own. Despite the fact they fight naked, it’s pretty scary when a doll-faced android can smack your head off with the back of her hand.

Techno babble and complicated plot aside, Ghost in the Shell Innocence has a lot more to offer. Words cannot describe how beautiful and luscious the animation was in this film. While the last film used cool colors like greens and blues, Innocence uses more warm colors like oranges and yellows. The sight of the Hong Kong city in the evening is just so amazing. In the last Ghost in the Shell movie, there is a five-minute sequence in which nothing significant happens and we just get to see day-to-day activities in the city while haunting choir and drum music covers the background. Ghost in the Shell Innocence uses this sequence as well, but we are treated to a Chinese parade with mammoth sized elephants and Chinese warriors. I would have to say the best part of the animation was seeing the massive amounts of birds in the aerial shots. I just can’t get over how much detail there are to these birds and that the animators took all this time to put so much detail on them. There is one shot in which there is a close-up of one of the birds and you can see the detail of its eyes and its feathers. To go along with the excellent imagery, Mamoru Oshii’s directing and cinematography complete this work of visual poetry. There are many high quality scenes in which the camera will move around every angle. The most memorable scene of Oshii’s directing was when Batou and Togusa confront the hacker Kim at his mansion.
This scene is replayed three times with new changes each time we see the two cops confront Kim while he rambles on about human life and Darwinism. There is an explanation given on why this sequence occurs, but I would have loved if it wasn’t explained and left the audience wondering. I will say that some of the scenes during this sequence will frighten a good portion of the audience.

Of course, for a sequel to Ghost in the Shell, you just have to have Kenji Kawai do the music. Kenji Kawai’s music has continued to enhance every Mamoru Oshii movie to come out of Production I.G. and Ghost in the Shell Innocence is no exception. For this film, Kawai still uses the haunting choir and drums from the first movie, but has some different beats to the soundtrack. Even though the music seems a little epic, it is actually quite relaxing during scenes such as the Chinese parade. The main theme “Follow Me” sung by Kimiko Itoh is one of the most downbeat and soothing songs I’ve ever heard in any anime film. This song could have just been used as the ending theme, but I love that this melody was used for the battle scene against the gynoids. There is, however, some very thrilling music in the movie used in scenes such as the sequence when Batou and Togusa are entering the mansion.

The characters in the film are extremely likable. While Batou was more of tough guy cop in the last movie and still is in this sequel, he has learned a great deal about life and what it means to be human from his former partner Major Kusanagi. Batou also owns a basset hound to remind him of how precious humanity is in this day and age. In case you weren’t aware, Mamoru Oshii is a big dog lover and it is made evident in this film as Batou’s hound is modeled after Oshii’s own dog. Togusa hasn’t changed much as he still carries his revolver, but since he is a rather rookie cop with almost no cybernetic components, he is thrown head first into the complexities of how scary it is for a cyborg to question his humanity. Of course, the regular characters Ishikawa and Aramaki show up, but their roles are significantly reduced after the first act. Batou refers to the AWOL Major Kusanagi as his guardian angel and she does show up at a key point in the story to help Batou. Since Ghost in the Shell Innocence is a sequel, many are asking if it is necessary to see the first film. It isn’t required, but there are some little pieces to the story that are linked to the first film.
For instance, only those who saw the first Ghost in the Shell movie will understand the meaning of the numbers 2501. There is a very serious theme in this film, much like its predecessor, that questions the technology of man.
It is not saying that robots are evil or that technology is bad, but rather that all this technology is pushing humans away from their humanity. A lot of questions are asked as to what defines a human from a machine. If you have cybernetic implants, does that still make you human? It seems that in the world of Ghost in the Shell, the only part of these people that defines them as being human is their thoughts, emotions and memories. They know it is possible for a human to become a robot, but can a robot become a human?

In a cinema world where science fiction films have become heavy on eye-candy and light on story, it’s nice to finally have an equal balance of both.
Instead of spending all the computer graphics on an army of robots trying to kill humans, most of the computer graphics are used to enhance the scenery such as the large number of birds in the skies. Even if you haven’t seen the first Ghost in the Shell movie, I still recommend viewing this film. In my opinion, this is one of the best sci-fi films since Blade Runner. Mamoru Oshii has created this surreal, almost dream-like world that you just want to melt into. Overall, Ghost in the Shell Innocence is a rare breed of gorgeous science fiction and a thought provoking story.
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Reign The Conqueror (Alexander Senki)
Review written by Mark McPherson
Length: 13 episodes.
Year created: 1999.
Content: Contains strong violence, nudity and adult situations (PG-13).

Don’t you think history would be much more interesting if it were taught in the form of an anime? Well, that concept isn’t quite here, but if there is any indication this might be occurring in the future, Reign is proof enough.
Rintaro (Metropolis, Galaxy Express 999) and Peter Chung (Aeon Flux,
Animatrix) collaborate to create an alternative look at the era of Alexander The Great.

The story begins when Olympias, the wife King Phillip, has the vision of her unborn son destroying the world. We then see King Phillip walk in on the birth of Alexander with Olympias making love to a snake. King Phillip, angered by his wife’s sinful ceremonies, he tries to kill her, but has his eye bitten out by the snake at the very moment Alexander is born in a pool.
Fast forward a few years to when Alexander ascends to the high role of a prince. During the time he finally tames the berserk horse Bucephalas, he is attacked by the assassins of the Pythagorian cult as well as his teacher, Aristotle. Behind the scenes, King Phillip is conspiring against Alexander and his wife with the help of Attalos, Parmenion and Eurydice. After Phillip divorces Olympias to marry Eurydice and disowns Alexander, he is murdered by the cutthroats of Pythagoras. This leaves the thrown of Macedonia to Alexander making him the new king. With the aide of Alexander’s companions Cleitus, Antigonos, Ptolomy, Philotos, Hephaestion and Cassandra, he plans to take down King Darius of Persia while Aristotle, Diogenes and Plato unravel the mysteries and dangers of the mystical item known as the Platohedren. That is why Aristotle sends Cassandra to spy on Alexander and kill him if he truly is the one who will destroy the world. During his journey to Persia, Alexander also meets Philippos, the great doctor, and Dinocrates, the future designer of Alexandria. All of these events lead up to Alexander’s great battle with the dark powers of India.

While still remaining true to the original story, the world of Reign has been altered for more interesting designs and characters. The architecture of Persia and Macedonia are breathtaking. There is one aspect of Reign that everyone despises and that is the costumes. All of the costumes are cleverly designed, but a lot of people can not get over the fact that all the characters wear thongs. One thing that people should know about Peter Chung, as a character designer, is that he likes to draw long limbs and very athletic bodies. Peter Chung’s characters have this element of realism to them and I think that’s what turned a few people off. There aren’t any characters that are cute and, yet, if they were cute, I feel nobody would be complaining about the thong costumes. Aside from the costumes, there have also been changes in weaponry. The armies still do use horses, swords and pikes, but there is also a mix of mechanical soldiers and devices used in the battlefield. I must say that the battles are very fun to watch with these additions.

Overall, Reign may not be the prettiest series to watch, but it is rather interesting to watch certain historical events be retold in such a creative way. I would recommend giving Reign at least a rental to see whether or not it’s for you or not. Reign is an acquired taste and it tastes good to me.

Pros: Excellent story told in a very creative fashion.
Cons: Not every aspect of the show will appeal to everyone, namely the thongs.
Grade: B+
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Entertainment
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The Sega Channel
by Mark McPherson
Remember the good old days of Sega Genesis and such? Those were great times.
Even though the system went a bit overboard with the Sega CD and the 32X, my favorite attachment to my Sega Genesis is a piece of hardware not too many are familiar with. I use to live in Rochester and our cable provider at that time was TCI (their offices were a small bike ride away from my house) and the company was always looking for ways to expand their business. One day, my gaming prayers were answered when TCI announced their newest product: The Sega Channel.
The Sega Channel was a cartridge (just a bit smaller than the 32X) you’d insert into the top of the Genesis and then connect the cartridge to the cable. You’d turn on the Genesis and the funny little Aztec Sega Channel mascot pops up holding a TV. After about 30 seconds of waiting, a menu pops up offering a variety of game choices such as adventure, action, strategy, fighting and so on. You select from that menu which game you’d like to play and after about two minutes of waiting, bam, there is your game. I was only a kid then, but I think Sega Channel cost about $25 a month. Naturally, the choices changed every month.
You get about 50 different games a month including new stuff that has not yet been released. A lot of the games were really hard to find as well. My favorite being the long forgotten Bonanza Brothers, a game in which two brothers steal from various building complexes while shooting up the cops.
Sega Channel was the big talk of the town for anyone who owned a Sega Genesis at that time. What was even better was that Sega Channel changed from having 50 games a month to 50 games every three weeks. It was a gamer’s paradise.
Sadly, I had to move before I ever saw the downfall of Sega Channel, but I enjoyed waking up every morning and coming home from school everyday to play on the Sega Channel.
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Case of the Missing Anime
By Vu Dang

The gleam on Kate’s face erupted into a smile when Rhonda pulled the plain, opaque purple CD case out of her tote bag.

“Here it is,” Rhonda said. “Don’t watch it all at once.”

“Thank you so much!”

“I gotta go. I’ll see you tomorrow at, say, noon?”

“Yeah.”

“See ya!”

After Rhonda left, Kate opened the CD case. Written on the disc label was “SHC 1-13.” She almost leapt in her seat. This was it. The anime she had been waiting to watch for two months, when the club had shown the first two episodes to fill up an empty hour. The series had been too long for the summer semester showing, but that was no matter now. She had a plasma TV and new speaker system and the anime would look way better on it.

“See you next week,” a friend of hers said.

Five others were in the room, chitchatting. It was the end of club. Kate had a thirty-minute bus ride to look forward to before getting home, and felt now was a good time to take a leak. She closed the CD case and headed to the bathroom.

When she returned, she noticed something strange. The CD case was open. And it was empty.

“Oh my god,” she said. She looked around. The same people were still in the room.

“Who took my anime?”

They looked at her.

“Did anyone see who did it?” She held up the empty, open case and waved it around for everyone to see. She received nothing but shrugs in return. One of them started to leave. “You! Hold on there.”

“What?” he said. The guy had a Mohawk and jeans. “I have a bus to catch in five minutes.”

“You gotta stay here until we clear this up.”

“Clear what up?”

“What kind of anime was it?” said a girl in a banana costume.

“Seal Hunter Chronicles,” Kate said.

“Nobody has it,” the Mohawk punk said. “You must have misplaced it or something.”

“I know somebody took it. He’s in this room right now, and nobody leaves until we figure out who it is.” Kate approached him. “Maybe it’s you.”

The mohawk punk rolled his eyes. “Look, babe, my computer can’t play DVD’s.
I can’t be the one.”

She grabbed him by the shirt. “You’re lying! Hand over the disc now, jackass!”

How does she know he has the anime? Tune next week for the answer!
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Release Dates
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Here are the upcoming anime DVD releases for the next two weeks courtesy of www.animeondvd.com

9-21-2004
Black Jack Vol. #4 (of 7) Central Park Media 50 19.99 Chrono Crusade Vol. #1 (also w/box) (of 7) ADV Films 100 29.98/39.98 Ichi The Killer: Episode Zero (of 0) Central Park Media 47 24.99 Neon Genesis Evangelion: Platinum Edition Vol. #2 (of 7) ADV Films 125 29.98 New Fist of the North Star Vol. #1 (also w/box) (of 3) ADV Films 60
29.98/34.98
Pokemon Advanced Vol. #03: A Bite to Remember (of 0) Viz, LLC. 110 14.99 Pokemon Advanced Vol. #04: Stairway to Devon (of 0) Viz, LLC. 110 14.99 Requiem from the Darkness Vol. #1 (also w/box) (of 0) Geneon Entertainment (USA), Inc. 100 24.98/34.98 Stellvia Vol. #1 (also w/box) (of 8) Geneon Entertainment (USA), Inc. 100
24.98/39.98
Stepsister Xtreme Series Edition (of 1) Anime 18 60 29.98 Zoids Chaotic Century Vol. #3 (of 0) Viz, LLC. 132 14.98

9-24-2004
Ghost in the Shell: Stand Alone Complex SE Vol. #02 (of 7) Manga Entertainment 120 49.95 Ghost in the Shell: Stand Alone Complex Vol. #02 (of 7) Manga Entertainment 120 24.95

9-28-2004
.hack//Legend of the Twilight Vol. #3 (of 3) Bandai Entertainment 100 29.98 Betterman Complete Collection (of 1) Bandai Entertainment 650 99.98 Dead Leaves (of 1) Manga Entertainment 50 24.95 Dragon Ball: Tein Shinhan Saga (of 0) FUNimation Productions 39.98 Dragon Drive Vol. #03 (of 0) Bandai Entertainment 100 24.98 Dragon Half Essential Anime (of 1) ADV Films 50 19.98 Fushigi Yugi - The Mysterious Play Vol. #2 (of 0) Geneon Entertainment (USA), Inc. 150 24.98 Gravitation Vol. #3 (of 4) Right Stuf International, Inc 100 29.98 Gungrave Vol. #2 (of 7) Geneon Entertainment (USA), Inc. 100 29.98
Kite: Special Edition Uncut (of 1) Kitty Media 29.98 Knight Hunters Eternity Vol. #2 (of 0) Media Blasters 100 29.98

Love Hina Perfect Collection (of 1) Bandai Entertainment 843 149.98 Martian Successor Nadesico Essential Anime Vol. #1 (of 3) ADV Films 225
19.98
My Dear Marie (of 1) ADV Films 90 29.98
Nana 7 of 7 Vol. #2 (of 0) Media Blasters 125 29.98 Nurse Witch Komugi Vol. #2 (of 2) ADV Films 90 29.98 Sex Taxi Vol. #1 (of 2) Kitty Media 29.98
Slayers: The Motion Picture Essential Anime (of 1) ADV Films 75 19.98 Stratos 4 Vol. #2 (of 4) Bandai Entertainment 100 29.98 Vanilla Series: Classroom of Atonement (of 0) Critical Mass Video 60 24.95 YuGiOh Vol. #24: The Dark Spirited Revealed (of 0) FUNimation Productions 60
14.98

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